Just watched four friends playtest my game, really fun & interesting to see them think about tactics. :) twitter.com/ezchili/status…
— ez (@ezchili) February 9, 2013
Sidetracked
My main project Spooked Jellyfish has been on hold for a while. Late January I felt the inspiration building up, so I went to thegamecrafter.com to check out their new parts. There I found they're having a map builder game design contest and I couldn't help but getting ideas. So, now I'm working on an entry for the contest with a deadline on March 1. The game is called A MAZE and I've gotten really far. At the moment I'm concentrating on playtesting, finishing the rules, tweaking and polishing.
Example of Play - On Being Wrong
Except the puppy analogy (wut?) - this was a really good read about game design, comparing it with science.
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